Dreamscape finally has a demo!


(please don't be broken please don't be broken please don't be broken...)

I'll try to be quick because I have a ton of stuff I need to get done, like uploading the demo's soundtrack, but after almost a year of work, I finally got around to packaging up what all was completed and polished enough to make a demo. Probably should have done this WAY sooner, because only now might I find out from all of you that some aspect of it is so utterly unworkable that I need to change the entire game. But nevertheless, it's here, and it's out there in some sort of capacity, which makes me feel both relieved and terrified.

Now that the demo's done, I think I need to take a short break. Play some games, relax, do something that isn't game dev or thinking about game dev. Solo game development is a herculean undertaking, and after a year of working on just one, single project, it can kind of get exhausting. Every little individual thing doesn't take so long, but there's so many things that it adds up really quick.

Files

Windows.zip 55 MB
5 days ago
dreamscape.zip 78 MB
5 days ago
Linux.zip 49 MB
5 days ago

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